These aren't polished marketing stories. They're honest accounts from people who started exactly where you might be right now—curious about Unity, unsure if they could actually build something meaningful.
Freya Odinsdottir joined our autumn 2024 cohort with zero programming background. She'd tried YouTube tutorials but kept hitting walls with no one to ask for help.
What changed? She found a learning structure that actually worked for her pace. By February 2025, she'd shipped her first mobile game—nothing fancy, but it works and people play it.
Learning period
Completed builds
Independent Developer
I kept restarting tutorials for months. Same beginner lessons over and over. What actually helped was having someone point out why my code wasn't working instead of just watching another video explanation.
Elowen started with our January 2025 intake after spending nearly a year trying to self-teach. She's now working on a puzzle game prototype and actually understands what her scripts do. Her biggest shift? Learning that getting stuck is normal and asking questions isn't admitting defeat.